CISSE Advanced LevelNetworking and Telecommunications
Chapters
Chapter 1

Part A: Signals and systems

Introduction to network and telecommunication systems

Last updated November 20267 sectionsabout 7 min read

Key takeaways

  • Every telecommunication system reduces to five blocks: source, transmitter, transmission medium or channel, receiver and destination.
  • Networks are classified by scale: a PAN covers one person's own devices, a LAN a building or campus, a MAN a city and a WAN a country, a continent or the globe.
  • Simplex sends one way only, half-duplex both ways but one direction at a time, and full-duplex both ways at once.
  • Bandwidth is a medium's theoretical capacity; throughput is the rate actually achieved, always less than or equal to the bandwidth once overhead and contention are counted.
  • Noise (thermal, intermodulation, crosstalk and impulse) degrades the receiver's ability to recover the signal, seen as a higher bit error rate in a digital system.

This opening chapter fixes the vocabulary the rest of the paper assumes: what a network and a telecommunication system actually are, how a message travels from sender to receiver in the abstract, and the impairments (noise) that any real transmission must contend with.

Overview of networks and communication system

Network
An interconnected set of devices able to exchange data, ranging from two directly connected computers to the global internet.
Communication system
The complete arrangement of hardware, software and protocols that gets a message from a source to a destination, of which a data network is the transport layer.

Telecommunication model

Every telecommunication system, however complex, reduces to the same five functional blocks, the model this whole paper's technical chapters elaborate one block at a time.

  • Source: originates the message (a person speaking, a sensor reading, a file)
  • Transmitter: converts the message into a signal suitable for the transmission medium, the job of the chapters on modulation and encoding
  • Transmission medium/channel: carries the signal (copper cable, fibre-optic cabling, or the air itself for wireless media), and is where noise is introduced
  • Receiver: converts the received signal back into a form the destination can use
  • Destination: the intended recipient of the message

Types of networks

Networks classified by geographic scale

TypeTypical scale
Personal Area Network (PAN)A single person's own devices, a few metres
Local Area Network (LAN)A single building or campus
Metropolitan Area Network (MAN)A city
Wide Area Network (WAN)A country, continent, or the whole globe

The chapter on wireless technologies revisits this same scale classification for wireless networks (WPAN, WLAN, WMAN), applying exactly this hierarchy to a medium without physical cabling.

Modes of data transmission

Simplex
Data flows in one direction only, sender to receiver, never the reverse, e.g. a broadcast radio signal.
Half-duplex
Data flows in both directions, but only one direction at a time, e.g. a walkie-talkie.
Full-duplex
Data flows in both directions simultaneously, e.g. an ordinary telephone call.

A second, independent axis classifies transmission by how bits within a single message are sent: serial (one bit at a time, over a single line, the standard for long-distance transmission since it needs only one channel) versus parallel (multiple bits simultaneously over multiple lines, faster over short distances but impractical over long ones due to signal skew between the lines).

Telecommunications information type

  • Voice: real-time, latency-sensitive analogue or digitised audio
  • Data: discrete digital information (files, records), generally more tolerant of delay than voice or video
  • Video: high-bandwidth, latency-sensitive moving images, the most demanding of the three on a network's capacity
  • Text/fax: low-bandwidth textual or image-based information

Each information type carries different network requirements, chiefly bandwidth (how much capacity it needs) and latency tolerance (how much delay it can absorb before quality degrades noticeably), the two dimensions that drive most of the design decisions in the chapters that follow (VoIP, in the closing chapter, is precisely voice information carried over a network originally designed for data's more relaxed latency tolerance).

Media performance terminologies

Bandwidth
The range of frequencies a medium can carry (analogue), or the maximum data rate it can support (digital), commonly measured in Hz or bits per second respectively.
Throughput
The actual achieved data rate in practice, which is always less than or equal to the theoretical bandwidth once overhead and contention are accounted for.
Latency
The time delay between a signal being sent and being received.
Jitter
The variation in latency from one packet to the next, particularly damaging to real-time voice and video, which expects a steady, predictable arrival rate.
Attenuation
The weakening of a signal's strength as it travels along a medium, which is why long transmission runs need amplification or regeneration.

Noise, effects and types of noise

Noise is any unwanted signal that corrupts the intended signal, and no real transmission medium is entirely free of it, which is precisely why the Shannon theorem expresses a channel's maximum capacity as a function of both its bandwidth and its signal-to-noise ratio, not bandwidth alone.

Thermal noise
Random noise from the thermal agitation of electrons in a conductor, present in every electronic system and unavoidable in principle, only reducible.
Intermodulation noise
Produced when signals of different frequencies share the same medium and interact, generating spurious signals at sum and difference frequencies.
Crosstalk
Unwanted coupling between adjacent transmission paths, a signal on one cable or channel bleeding into another running alongside it.
Impulse noise
Irregular, high-amplitude spikes from external sources (lightning, electrical switching), brief but capable of corrupting a burst of data outright.

The effect of noise is, in every case, the same: it degrades the receiver's ability to correctly recover the original signal, seen as an elevated bit error rate in a digital system or audible distortion in an analogue one. Managing it, through shielding, filtering, error detection and correction, and appropriate signal strength, is a thread running through nearly every later chapter of this paper.

Exam tip

The five-block telecommunication model (source, transmitter, medium, receiver, destination) is the frame the whole paper hangs on, when a later chapter introduces a new technique (modulation, multiplexing, switching), be able to say which block of this model it belongs to.

Self-check

(a) State the five blocks of the telecommunication model, in order. (5 marks)

(b) Distinguish simplex, half-duplex and full-duplex transmission, giving one example of each. (6 marks)

(c) Distinguish bandwidth from throughput. (2 marks)

(d) Explain why jitter is particularly damaging to voice and video traffic specifically. (3 marks)

(e) State two types of noise and briefly describe each. (4 marks)

Show worked answer

(a) Source; transmitter; transmission medium/channel; receiver; destination.

(b) Simplex: one direction only, e.g. broadcast radio. Half-duplex: both directions, but only one at a time, e.g. a walkie-talkie. Full-duplex: both directions simultaneously, e.g. an ordinary telephone call.

(c) Bandwidth is the theoretical maximum capacity of a medium; throughput is the actual achieved data rate in practice, always less than or equal to bandwidth once overhead and contention are accounted for.

(d) Voice and video are real-time traffic that expects a steady, predictable arrival rate to reconstruct a smooth signal; jitter, variation in latency from packet to packet, causes uneven arrival that produces audible or visible glitches, even where average latency and bandwidth are both otherwise acceptable.

(e) Any two of: thermal noise (random noise from electron thermal agitation, always present); intermodulation noise (spurious signals from interacting frequencies sharing a medium); crosstalk (unwanted coupling from an adjacent transmission path); impulse noise (brief high-amplitude spikes from external sources).

Test Your Knowledge

3 questions on this chapter
Question 1 of 3A security guard's walkie-talkie lets both parties speak, but only one of them at a time. Which mode of data transmission is this?
Pick an option first
Question 2 of 3Which type of noise is caused by a signal on one cable bleeding into another cable running alongside it?
Pick an option first
Question 3 of 3In the five-block telecommunication model, at which block is noise introduced?
Pick an option first